Runescape Land of The Goblins
Length: Long
Difficulty: Easy
Award: 1 qp, 3000 Agility, Herblore, Fishing, Thieving,
Strength XP, 2,000 Prayer XP, a little piece of empty land,
a new ring feyskoe BLQ and new telesfera (a small piece of
empty land:), access to Goblin Minikvestu, giver 13750
Prayer XP.
Prerequisites:
Quests: Another slice of HAM, Fishing contest
Skills: Prayer in 1930, Agility 36, Thieving 36, Fishing 36,
Herblore 37
ability to defeat the enemy level 75 (beats weak melee +
magic, along with two assistants at low levels).
Necessary things: a light source, matches, vialka with water
vialka empty anuran flax (aka toadflax:), mortar with pestle,
fishing rod (fishing rod), bait (fishing bait), Goblin mail
(you can knock out during the quest), paint : yellow, orange,
blue, violet. Money, 10-15 cents that way:). Also, all that
is necessary for 5 battles with warriors and mages
ranzherami from 35 to 75 leveled.
Preferred: Necklace of skills - to teleport to the fishing
and Krafterskoy guild or runes / tablets teleport to Falador
and Ardouny, Glorik to teleport to Draynor. Things to
facilitate the running around: boots of lightness and
spotted / dappled coat. Praer basically will need to tread
on the magic (level 37), because the strongest opponents of
the magicians (you can grab a praer potion), Captain -
probably enough 40 +. Weapons of any, probably even runnoe
not necessarily (although estessno, the better - the faster
the fight). Clothing: low Battalion best ranzherskaya,
dhaydy (Protect against all types of attacks), and Defence
1950, I fought all naked, with only glorikom and holy book.
Food to taste, with a high Battalion does not necessarily.
Place in the inventory, because have repeatedly completely
undress.
Start Quest: Goblin mines at the entrance to Dorgesh Caan,
talk to Grubfutom (Grubfoot, or Kovyryalnaya leg). You can
get there from Lumbskogo cellar through a hole in the wall,
you need a source of light. Ask a goblin, tusuyuschegosya
around the hole, take you to the mines (mines).
Part 1, Dorgesh Kaan: interpretation of dreams.

The little green back in the six mighty generals Krivonos
and Boemorde Goblin has escaped from the village, driven by
prophetic dreams about the Chosen Commander. And now he is
ripped apart at the gate Dorgesh Kaan, because the cave
goblins will not let him inside. In a conversation with him
immediately switched Mistag. Ask him why he did not let
Grubfuta and he explained that the underground goblin
certainly forge diplomatic ties with the ground, but not to
that extent to keep them out into the city! Because,
calculate what ужосы can mess things up, these formidable
warriors in the peace settlement? In general, the better to
make friends from far away ... There are some answers,
choose the third: I'll take responsibility for Grubfoot.
Now you have a new pet:). He wants to communicate with the
elected commander. Enter the city and bring him to the west.
Near the bank has room Aldaco, the inventor telesfer. Ibid
tusuetsya and Zanik, helps him to test areas.
Start
a conversation with Zanik, it then include Grubfut and
Aldaco (and sobsno, and will be mostly talk to each other).
Zanik learned Grubfuta quest for Another slice of HAM:
during her adventures in the Goblin village Grubfut
announced its elected commander, because he saw of her
prophetic dream. Only this explains the fact that the
goblins are not kicked out from thence dubious pacifist from
the threshold. Grubfut explains that they're still not too
believed in her election as She was carrying some kind of
heresy and anti-war declared against Great Supreme Military
God. But Grubfut believed her. And anyway, he believes that
killing each other - this is not the best way to live. It is
this last thought he had not opened his comrades: "They
killed my thinking if I do not love war."
The idea of "Favorites Commander" comes from the ancient
goblin named Hopespear (Spear of Hope), who first saw a
prophetic dream about it. Elected commander, he said, will
lead the goblins to a new era. Grubfutu same dream that the
commander-elect - this Zanik. It was a very timely sleep,
accurate to a climax Quest Another slice of HAM.
And now Grubfut saw a new dream! And here we will show a
beautiful movie.
I dreamed of him a distant country, cool and moist, with
rich vegetation and soft red boiling water. They walk
everywhere goblins, all tribes, they have no weapons, they
live in the world. Then he saw the favorite commander -
Zanik, she stood at the gate and showed the way, and called
all the goblins in the long journey to a new land.
And Grubfut knows what this land, even saw her for the first
time: it Yu'byusk, Country Goblin. About her aware of the
legends: Goblins lived there before the War of the Gods.

Aldaco doubt that dreams have some relation to reality. But
you do not agree with him, choose the answer "I think it
must mean something".
Grubfut said that the goblins have a secret temple and its
priests may know the way to Yu'byusk. He will reveal the
location of the temple, only if the only non-goblin
interviewees swear to anyone about him not talking. Swear!
(I would be ashamed to betray that confidence, but I'm not
saying - and I write;). Grubfut rather vaguely describes the
place, but it does not matter: as long as you have scratches
his head, scientist Aldaco understood everything and ready
to teleport you there.
Here you can finally break a long dialogue and go to the
bank, if necessary. In principle, there is nothing special
to take is not necessary, except in teleport Loombah or
dorgeshkaanskoy sphere (because the next move, you'll have
to return).
Part 2, Becoming a goblin.

You have to get inside Zanik Danjon, located at the entrance
to Fish Guild. Walk along the middle passage through the
large central hall with tables until you find the north-west
of the small alley with the door and two guards. Past will
not pass: although Danjon rather branched, but there is
almost nothing interesting (well there, the girl in the wall
- and if you are already dug in its quest One Small Favor,
or nothing at all).

Talk to the guards. They miss Zanik, and you - no. And the
fun will begin to deny that we say nothing can be guarded,
but over there behind the door, there is no secret Goblin
house!
Return to Dorgesh Kaan to a scientist Aldaco (either through
Lumbsky cellar, or scope - but it Grebe, throws in a random
place of the huge city). Complain to him that you are not
allowed in the temple. He will throw a marvelous idea: turn
into a goblin, which will send you to Magoo Transvestitoru
(aka Make-Over Mage:).
The fastest way to get there skill to neklasom Guild Crafter,
what you can and from Faladora reach.

In the conversation, choose the last question: Can you turn
me into a goblin? It will ask why - to be honest, has not
tested the easiest answer, "to pretend goblin in front of
the guards, instinctively dodged" Well I like goblins! " Mag
once broke-broken, but I have learned to prepare a potion of
becoming a goblin. It is made from flax zhabego and pharmaco-berry
(toadflax + pharmakos berry). Berries magician gives, and
you can ask him yet (although, in principle, should be
enough for one potiona).
Mag warns that the effect of a potion unstable: it decreases
with the output of the sunlight and any vigorous activity,
for example when a brawl. Also, it removes any clothing,
uncharacteristic for the goblins. Potion game will have (unfortunately!)
Only at the door of the temple and only if you're completely
naked.
Part 3, Secret Goblin Temple: We rent exam.
Now we must again fall into the goblin Danjon. Bring Goblin
potion, paint, mortar and pestle, empty vialku and Goblin
kolchuzhku (you can then knock it in Danjon of goblins, but
it's terrible nerolepleyno - you do type them into the
Promised Land came to!). Clothes and weapons do not take. Go
naked, or leave it in the inventory position to remove all
what to wear. Take also glorik or teleport into the house
for the next turn (which will be in Draynor).
To get to the goblin Danjon, you can go back to Dorgesh
Ka'an to Aldaco, he again teleportnet. While the third time
he will demand reimbursement: Molten Glass and the two Loves.
And you can jump to the entrance to Fish Guild neklasom
skill, or Ardouny and from there on foot.

Danjon Inside the door of the temple rip a
pair of black mushrooms.

Now take off your things and drink (who said yadu?) Goblin
potion. You will be prompted to choose the look of your
goblin:).
In a conversation with the guards I chose the most ignorant
response: Me want get into temple. Go on "character
generation": choosing a name! The guards try to "guess" who
you are, you can accept, and you say guess again - then they
will offer another name. I stopped at Tonkonozhke (Thinleg:).
Under this name went on all the goblin dialogues.
You get a goblin temple. In the center of the altar is a
fire and broadcasting preacher. This is a summary of
Religion Big High War God (hereinafter BHVG). Can you stand
to listen, you'll soon have to pass an exam and repeat it
the main provisions of the sermon.
"Goblins are weak, but BHVG made them stronger. In ancient
times, he gave them the favorite commander and taught to
fight." Soon he will again send them the favorite commander,
so they all won and conquered the whole world. BHVG
Commandments: BHVG believe in, do not hesitate doubt - must
die. BHVG kill enemies, the enemies - must die. Do you not
know pity, compassionate people - must die. Do not build
plans, who think - must die. "
Enjoy the scenery and to move towards the northern edge of
the hall where the throne sits the High Priest (High Priest).

In a conversation with a High Priest so far only two points:
Yu'byusk and Zanik. Ask where Zanik? It turns out, has not
passed the exam on loyalty BHVG - and not just wrong answers,
as do many stupid goblins, and was yelling about atheism,
pacifism. Outraged clerics signed her in jail. Prison guards
guarding the tribe, who wears black clothing.
About Yu'byusk deserve to know only those who passed the
test to understand the ways BHVG. Tell me what you all
understand and agree to take the test. Then come the
questions:
1. True or false: those who do not believe in BHWG, whether
they goblins or other races, must die. (True or false: those
who do not believe in BHVG, goblins or other races, must die.)
- Correct Answer: True. (Verno.)
- Why?
- Correct answer: BHWG commands it. (So ordered BHVG).
2. True or false: BHWG chose goblins to be his race because
goblins mighty warriors. (True or false: BHVG elected
goblins his race because goblins mighty warriors.)
- Correct answer: False. (Wrong)
- Why?
- Correct answer: Goblins were not mighty warriors before he
chose us. (Goblins were not mighty warriors before he chose
us.)
3. True or false: Goblin commanders must be able to draw up
battle plans.
- Correct answer: False. (Wrong)
- Why?
- The correct answer is: That's one of the commandments. (This
is one of the commandments).
4. Prophesy say some day BHWG send Chosen Commander. What
Chosen Commander do? (The prophecy says that someday BHVG
send us favorite commander. What will elect commander?)
- Correct answer: Lead goblins to victory over the whole
world. (Will the goblins to victory over the world.)
Hooray, the exam is passed. Now the high priest speaks to us
quite differently and in a dialogue, there are many items
and sub ... all of which must be after another. But there is
no danger to choose something not quite right:). From the
inquiries we learn this:
What is the name BHVG truly? Ogres and Orcs, and the priests
on holidays call it Bandos, but for simple goblins like you
- he is a great Supreme Military God, and FSE.
Goblin tribes: once they were 12, but tribe rose against
Dorgeshuun BHVG (did not want to fight in the War of the
Gods), and was expelled. Now they have appeared again, but
judging from the behavior Zanik, BHVG they'll never drive
out to somewhere a thread where they will forever suffer.
Other tribes are gradually merged, although among the
goblins fashionable to remember their roots, or
conditionally to belong to some tribe. They do this,
painting clothes in different colors, and colors taken from
draynorskoy witches (in this case uverayut, like take them
away by force, as commanded BHVG:). For example, the famous
generals and Krivonos Boemord consider themselves
descendants of various tribes. Here in the temple
represented by 6 tribes and they have their own room.
About Yubyusk: how to get into - unknown, and why there must
penetrate, if BHVG specially brought out the goblins? Maybe
he knew what he was doing. About Yubyusk knows something
Soplegolov (Snothead). He is dead and lies in the crypt. Our
hero is terribly upset, but turns out to be nothing: with
the dead priests, lying in the crypt, you can talk - if you
call them by name while standing over a grave site. The door
to the crypt was locked with six keys, which contain 6
tribal priests and give only the High Priest.
Zelurg warns: "Be sure to talk to High Priest until not know
the name of a second corpse (Snothead), but I'm not all
items proschelkal - and went idle."
Part 4, Secret Goblin Temple: painted and steal.
Now our task is to penetrate the 6 tribal rooms located on
each side of the temple, to get the keys, and simultaneously
release Zanik.
Log in every room block guard, examine shows the color of
his clothing. These colors are: blue, yellow, orange, purple,
black and white. Zanik languishing in a dark room.
Getting paint Goblin kolchuzhku. First paint (and repaint)
its normal colors. Put it on, talking with the guards, now
they pass acc. room. There we find the priest (priest), he
is shirtless. Nothing useful, they do not say, but you can
steal from them the key (pickpocket).
Now the black paint. In fact, as it suggests to Aggie the
witch, but I found this example, experimenting with
mushrooms - so at this stage to go to Draynor not. We eat a
fungus: nothing special, but notice that it leaves black
marks on my fingers. Aha! The second fungus crush in a
mortar, with a blank inventory vialku. Get black.
Painting
the kolchuzhku, entering the room dark (northeast). Here,
the priest can and talk, he swore Zanik and all dorgeshuunov:).
Steal the key from him and search boxes: there is a tele-scope.
Talk to Zanik, which closed next door. She complains that so
and failed to do really know about Yubyusk, and in general -
is a typical job for a hero, such as we. Suggest to her
sphere, she teleported home.
Part 5, White - the most insidious.
Now we have 5 keys and not the slightest idea where to get
the white paint. It's time to go to Draynor to witch Aggie.
I advise you to use pre all the other colors, because the
latter - the most gimor, paint in the hands is not given,
only the Aggie colors on the spot.
Teleeed in Draynor, inquiring about Aggie white paint (item
Can you make dyes for me, then about white and black dye).
White paint Runskeype not exist, but with some things (such
as, for example, Goblin kolchuzhki) paint can be brushed off
- and then they become white. Cleans Aggie substance, which
it receives from hemensterskoy inconnu (Hemenster whitefish).
Inconnu caught a fishing rod, but only on the eel mucous (slimy
eel). And the eel is caught on a normal bait (fishing bait)
in the caves Loombah or Mauritania.
Next, in the caves Loomba - with a lantern, with a fishing
rod and a song ... We catch eels, go to Hemenster. This is
where competitions fishing near the fish's Guild - on the
eastern shore of that lake. You can use the skill neklas or
come from Camelot or Ardouny. The map is marked with a cross.

We went over the fence (passed as the winner in the Fishing
Contest), white salmon catch near the vampire. Drag it to
Draynor to Aggie with suffering kolchuzhkoy. She bleaches
her.
Part 6, Dead Goblins.
Now again go to the goblin temple and take everything with
them for the main battle (people 70 + with the battalion
commander can not take the armor, only weapons). And also
teleport in Lumbridzh / Dorgesh Kaan for the next turn. And
estessno, Goblin potion to enter and place in the inventory
strip.

In the church into the room white, steal the last key.
To open the stone door and enter the crypt. On both sides of
5 altars with flames, with the first option, Say name and
opening choice so far one name Snothead.

Call until you come (he is buried under the altar near the
left). Emerges ghost level 35, kill him, after "death", he
speaks to you, nothing about Yubyusk not know. Ask him the
name of the predecessor (predecessor's name). Now at the
altar when calling a selection of two names, call the second.
He leveled in 1945, throws knives. Kill, ask the name of the
predecessor. Call him, kill (he and the other hit the magic
+ ranzhet or melee, but stronger than all the magic). Repeat
the process. In the end, call the most ancient, Strongbones
(level 75), from the central altar. This Soumont to help him
two skeletikov small leveled, do not be distracted by them (they
disappear when you kill Strongbonsa). He is the most
talkative - the older, the more cultural and polite speech
at the goblins. According to him, Yubyusk is in another
dimension. Return to open a portal, if "Goblin blood call
it." And to do this is to elect the commander.
Zelurg warns: "The important advice: Guys, in no case do not
go walk back through that door with 6 keys! I'm so caught in
it. When the keys are lost - and a hemorrhagic - earn them
back. There must teleport. Keys who remain - and you can
safely do a mini-quest after this. " However, this does not
confirm the other, on their (and my) experience, the keys
disappear at the entrance to the crypt. Medved and Mukf say
that after this the crypt can be entered without keys.
Part 7, the Promised Land.
We leave for Dorgesh Kaan all in the same room, tell what
you learn. Scientific Aldaco believes that we should
experiment with feyskim ring in the south Dorgesh Kaan.
The idea is that before it can walk: it is
in agility maze south of the city. But there slay stray and
teleportnulas there on the rings: the code AJQ. It is
necessary to take a lamp.

Around the ring twists electric car, with Zanik as a
detonator. To access the portal, the ring is fed from the
energy of the city - and we must solve the puzzle with its
distribution on the three mushroom rings. Correct answer: 9,
4, 1.
Well, again, take out the chatter of the brackets, you can
here in parentheses and puzzle to explain. Aldaco gives the
width of the Rings: 6, 4 and 2 zurga. It is necessary to
apportion the energy is proportional to the square circles.
Divide half the diameter - we obtain the radius, calculate
the area of community image. The result is rounded: 27, 12,
3. Such large numbers do not climb in probirochki, reducing
everything to 3, obtained 9, 4, 1.

Portal opens - and the three experimenters transferred to
the promised land ... which somehow looks pretty rotten.

- Here are the fruits of militarism! - Edifying says Zanik.
A Aldaco sends us to quickly explore what plenty of time
until the portal is not closed. The only interesting thing
is on the hill left of the portal: a mysterious horned box
where Zanik immediately sticks his nose ...

... And ... fall back ...
At this time, Aldaco shouting: "Portal locked!" and you show
how you're a disgrace skedaddle back to Dorgesh Caan.
Congratulations, quest passed ...